    =================================================
    	          Free-Quest Version 1.0 Beta 1
    	            Abel Ricaurte 2001 - 2002
    	              aricaurtejr@hotmail.com
    =================================================

		  January 19, 2002

    Gameplay
    =================================================

    Carryng Objects
    --------------------------------
    You got an inventory to hold a maximum of 5 objects. This
    Objects can improve any of your skills depending in its nature
    by wearing the object.

    Resolving tasks
    --------------------------------
    There are three ways to resolve a task: By Attempting, Forcing
    and Obtaining ( All the names can change in the future ) the required
    task. The first one chose between Knowledge or Perception, the 
    second between Strenght and Constitution and the third between
    Dexterity or Agility.
    To succed the intent, the roll of dice must be slower than the points
    of the skill.

    Failing a task
    --------------------------------
    You fail a task if after you roll the dice, you get a higher number or 
    equal to your ability. Every time you fail, you lost an amount of hit 
    points equivalent at the third part of the ability. ie. A failed intent 
    with 15 of ability will lost 5 hit points.
    
    Restoring Hit Points
    --------------------------------
    You can restore your hit points any time you want by clicking the
    blue bar this will take some experience points.

    Special ability
    --------------------------------
    The special ability is the one you chose when you create a new 
    character. This ability is used at the final match and increase at
    the same rate as you level up.
    
    Getting to the final
    --------------------------------
    In the last room of the map ( top and right ) is the last opponent
    who in order to confront him, displays a different system of match.
    Three forms of attack: Your attack wich takes your own skill 
    ( the one you create ), the opponent attack, and a mutual attack.

    =================================================
    The purpose of this project is to play a RPG text-based easy to learn.
    This program is FREEWARE. It is free to download and use.
    thanks for downloading this code :P
    For new Ideas/wishes contact me.
    comments can be e-mailed to:
    aricaurtejr@hotmail.com

    Note: 	The game can be, and will be changed several times 
	in order to correct bugs ( if theres any ) and to modificate
	the gameplay ( if needed ).
	
    Leave feedback and votes please. :) 